Combat Alpha Test

After a lot a work on the backend, changing the animation system... twice and updating the model format to allow for better skinning and animation blending (and a bit faster), plus making the whole application a lot easier to take crossplatform by using the SFML 2.0 framework.
Small optimizations here and there plus beter LUA integration plus a slightly updated combat control system allow us now to test the combat system as it is in alpha. There is a lot of room for change so PLEASE test and comment.
Multiplayer will come later and most of the alpha level architecture is in place but still needs some work.

This is a very simple level just to test combat, blocking has been reworked. There is a readme file in the root of the game folder with extra info.

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